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0 Answers, Last answer 16th October 2020 at 20 h 20 min

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Hi. New to HeavyM and finding my way around. I understand that Shaders are stored on Windows under the Documents Library. The issue I have is limited SDD space so I use an external drive for my 'assets', videos, shaders etc. How can I get HeavyM to recognise this HDD folder so I see all the shaders I have. This applies also to any media files but I have yet to see how HM approaches this and any answers to this post may assist. Cheers.
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